Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{FoCW Header|Invance|A mix of invasions and instances}} | {{FoCW Header|Invance|A mix of invasions and instances}} | ||
I am trying to provide a preliminary guide to the Invances, a limited Invasions in a special map (Iscalrith, but then multi combat). Please feel free to add information yourself or pm me (in-game, EL-forum) with suggestions, corrections or additions. | |||
Maxine | |||
== Starting Invances == | == Starting Invances == | ||
Invances have to be triggered by | Invances have to be triggered by Radu or Aislinn. Generally a team is gathering in one of the invance team channels and a request is made. | ||
The invance team channel numbers are descriptive of the range they represent - | The invance team channel numbers are descriptive of the range they represent.- it is these ones: | ||
4060 | 4060 | ||
Line 15: | Line 16: | ||
145200 | 145200 | ||
If you are not on your invance team channel, you will not get any prior warning before the invance gets started. Once the invance | If you are not on your invance team channel, you will not get any prior warning before the invance gets started. Once Radu or Aislinn triggers the invance a blue message appears: | ||
Two warnings are given, one when the invance becomes available and one ten minutes later. You have a total of 20 minutes to get to the MM battle hall and join the invance. Once you have joined, don't forget your [[amber]], you can return to the normal maps to restock. If you take any exit in the invance map, including boats and doors to houses, you end up on the regular maps | Two warnings are given, one when the invance becomes available and one ten minutes later. You have a total of 20 minutes to get to the MM battle hall and join the invance. Once you have joined, don't forget your [[amber]], you can return to the normal maps to restock. If you take any exit in the invance map, including boats and doors to houses, you end up on the regular maps. Bring a [[Ring of Naralik]] or [[Ring of Morcraven Marsh]] for a speedy restock. You do not need to pay [[amber]] after the first time you enter the invance. It is best to announce on channel that you are restocking so invasion is not undermanned. | ||
=== Invance Rules === | === Invance Rules === | ||
Before going to invance, make sure to read the invance rules here: [http://www.eternal-lands.com/forum/index.php?showtopic=56173&pid=558693&st=0&#entry558693] | |||
=== | |||
Note: In the 40-60 invance, the rules on armours/weapons/ranging are more lax, with augmented leather armour and chain armours being used for these, and low level ranging equipment and no AP being permissible and having multiple people on the wall through the entire invance, though having higher level equipment is advised. However not helping and entering the invance for the reward exp and all other rules are still illegal. | |||
=== Broadcast Messages === | === Broadcast Messages === | ||
Special invasion, Save Iscalrith. People between | Special invasion, Save Iscalrith. People between 120-200 a/d that want to participate please report to Ilie in the MM Battle Hall no later than 20 minutes from now. | ||
Special invasion, Save Iscalrith. People between 120-200 a/d that want to participate please report to Ilie in the MM Battle Hall no later than 10 minutes from now. Monsters will be spawning in 11 minutes! | |||
=== Joining the Invance === | === Joining the Invance === | ||
Line 54: | Line 36: | ||
Select the option "I want to join the Invasion". | Select the option "I want to join the Invasion". | ||
You will be sent to a special version of Iscalrith map. Tele-in point is somewhere in the fort. Remember that Iscalrith is a cold map so dress warmly or bring extra healing. | You will be sent to a special version of Iscalrith map. Tele-in point is somewhere in the fort. Remember that Iscalrith is a cold map so dress warmly or bring extra healing. | ||
Do not enter BEFORE the invance is started, then you will end up in the normal Iscalrith map. | Do not enter BEFORE the invance is started, then you will end up in the normal Iscalrith map. | ||
== Organisation and Structure of the Invances == | |||
=== Caps and levels === | === Caps and levels === | ||
As far as I know there are possible Invances for 40-60, 60-80, 80-100, 100-120 | As far as I know there are possible Invances for 40-60, 60-80, 80-100, 100-120 and 120+. | ||
At this moment you can undercap, go to the invance for a higher level, but not overcap. | At this moment you can undercap, go to the invance for a higher level, but not overcap. I have personally only participated in 100-120 and 120+. If you undercap you will not get experience. | ||
=== Invisible Rat (added 16-sep-2011) === | === Invisible Rat (added 16-sep-2011) === | ||
Ten minutes after the invance has started an invisible rat spawns. This is announced by a pop up message (in the middle of the screen, watch out). If the rat is killed within 10 minutes after it spawns it will give more | Ten minutes after the invance has started an invisible rat spawns. This is announced by a pop up message (in the middle of the screen, watch out). If the rat is killed within 10 minutes after it spawns it will give more xp when the invance is successful. For the 120+ invance this was 250 extra xp per level (2250 instead of 2000). | ||
== Monsters in the Invance == | == Monsters in the Invance == | ||
This Section needs work. | This Section needs work. | ||
==== 40-60 ==== | |||
Monsters are: [[Tall Gargoyle]], [[Armed Skeleton]], [[Feran]], [[Black Panther]], [[Black Bear]], [[Hobgoblin]], [[Female Orc]], [[Male Orc]], [[Troll]] | Monsters are: [[Tall Gargoyle]], [[Armed Skeleton]], [[Feran]], [[Black Panther]], [[Black Bear]], [[Hobgoblin]], [[Female Orc]], [[Male Orc]], [[Troll]] | ||
Line 84: | Line 58: | ||
Number of monsters at the start: 580-600 | Number of monsters at the start: 580-600 | ||
Time Limit: 90 minutes | Time Limit: 90 minutes (with 20 minutes wait) | ||
==== 60-80 ==== | ==== 60-80 ==== | ||
Monsters are: [[Hawk]], [[Polar Bear]], [[Leopard]], | Monsters are: [[Hawk]], [[Polar Bear]], [[Leopard]], [[White Tiger]], [[Lion]], [[Male Orc]], [[Armed Female Orc]], [[Male Ogre]] and [[Cyclops]] | ||
Boss Monsters: [[White Tiger]], [[Fluffy Rabbit]] and [[Feros]] | Boss Monsters: [[White Tiger]], [[Fluffy Rabbit]] and [[Feros]] | ||
Line 98: | Line 72: | ||
==== 80-100 ==== | ==== 80-100 ==== | ||
Monsters are: [[White Tiger]], [[Fluffy Rabbit]], [[Feros]], [[Phantom Warrior]], [[Cyclops]], [[Lion]], [[Desert Chimeran]], [[Forest Chimeran]], [[Mountain Chimeran]] and [[Hawk]] | Monsters are: [[White Tiger]], [[Fluffy Rabbit]], [[Feros]], [[Phantom Warrior]], [[Cyclops]], [[Lion]], [[Desert Chimeran]], [[Forest Chimeran]], [[Mountain Chimeran]] and [[Hawk]] | ||
Line 110: | Line 83: | ||
==== 100-120 ==== | ==== 100-120 ==== | ||
Monsters are [[Yeti]], [[Sslessar]], [[White Tiger]], [[Hawk]], [[Fluffy Rabbit]], [[Phantom Warrior]], [[Forest Chimeran]], and [[Mountain Chimeran]]. | Monsters are [[Yeti]], [[Sslessar]], [[White Tiger]], [[Hawk]], [[Fluffy Rabbit]], [[Phantom Warrior]], [[Forest Chimeran]], and [[Mountain Chimeran]]. | ||
Line 123: | Line 94: | ||
==== 120-145 ==== | ==== 120-145 ==== | ||
Regular monsters are [[White Tiger]], [[Yeti]], [[Nasparliu]], [[Legionnaire Orc]], [[Cockatrice]], [[Phantom Warrior]], [[Mountain Chimeran]], [[Giant]], [[Hawk]], [[Forest Chimeran]] and [[Frost Troll]] | Regular monsters are [[White Tiger]], [[Yeti]], [[Nasparliu]], [[Legionnaire Orc]], [[Cockatrice]], [[Phantom Warrior]], [[Mountain Chimeran]], [[Giant]], [[Hawk]], [[Forest Chimeran]] and [[Frost Troll]] | ||
Boss monsters are [[Mare Bulangiu]] and [[Ice Dragon]] | Boss monsters are [[Mare Bulangiu]] and [[Ice Dragon]] | ||
Experience: | Experience: 1.9k experience per level. | ||
Number of monsters at the start: | Number of monsters at the start: 840 | ||
Time Limit: 130 minutes to clear all monsters. | Time Limit: 130 minutes to clear all monsters. | ||
==== 145-200 ==== | ==== 145-200 ==== | ||
Regular monsters are [[White Tiger]], [[Yeti]] and [[Nasparliu]], [[Legionnaire Orc]], [[Legionnaire Troll]], [[Cockatrice]], [[Mountain Chimeran]], [[Giant]], [[Hawk]], [[Forest Chimeran]], [[Arctic Chimeran]] | |||
Regular monsters are | |||
[[White Tiger]], | |||
[[ | |||
[[ | |||
[[ | |||
[[Legionnaire | |||
[[Cockatrice]], | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
Boss monsters are [[Mare Bulangiu]], [[Ice Dragon]] and [[Blue Dragon]] | Boss monsters are [[Mare Bulangiu]], [[Ice Dragon]] and [[Blue Dragon]] | ||
Experience: 2. | Experience: 2.0k experience per level. | ||
Number of monsters at the start: | Number of monsters at the start: 840 | ||
Time Limit: 130 minutes to clear all monsters. | Time Limit: 130 minutes to clear all monsters. | ||
== Tactics == | == Tactics == | ||
The aim of the game is to keep the monsters out of the fort and kill them all before the time-limit expires. The entrance to the fort can be blocked by one person, but if this person gets into a fight, wins and moves onto a bag, the door will get unblocked. | The aim of the game is to keep the monsters out of the fort and kill them all before the time-limit expires. The entrance to the fort can be blocked by one person, but if this person gets into a fight, wins and moves onto a bag, the door will get unblocked. | ||
The wall of the fort provide excellent ranging opportunities, but watch out, you can be attacked when ranging from directly over the gate | The wall of the fort provide excellent ranging opportunities, but watch out, you can be attacked when ranging from directly over the gate. | ||
Generally players get organized before the invance is triggered by joining a channel, which functions as Invance-channel during the event. Unlike Instances it is not necessary to have/join a channel, but it helps coordinate the battle. Typically channel number is combination of lower and upper limit such as 6080 or 100120. | |||
There does not seem to be a limit to the number of players that join the Invance, anyone under the cap can join (but this will put you on cooldown even if your not at the minimum cap). Be aware that joining the Invance for the sole purpose of getting xp (without actually helping significantly) is not acceptable and can result in a ban from the game (per radu). A team of at least 15 players seems to be needed to complete the invance successfully on higher level Invances, but can be done with 8-10 people on lower level Invances, with augmented or chain armours, or 4-5 in high level gear. | |||
[[File:Screenshot.07-08-2011_22.20.45.jpg|thumb|797px|center|Make sure you sit in the blue areas and not in the red one ;)]] | [[File:Screenshot.07-08-2011_22.20.45.jpg|thumb|797px|center|Make sure you sit in the blue areas and not in the red one ;)]] | ||
== Invaded monsters left == | == Invaded monsters left == | ||
You can always check the remaining time and whether there are any invasion monsters left by typing the <code>#ii</code> [[command]]. | You can always check the remaining time and whether there are any invasion monsters left by typing the <code>#ii</code> [[command]]. I do not know if you can use an [[invasionmeter]] to see what level monsters is remaining. | ||
== End of Invance == | == End of Invance == | ||
Line 178: | Line 132: | ||
[[File:Elscreen540.JPG|thumb|797px|center|This is what happens when you lose (monster enters the fort)]] | [[File:Elscreen540.JPG|thumb|797px|center|This is what happens when you lose (monster enters the fort)]] | ||
== Images == | == Images == |